11 posts tagged “art”
Yesterday, my friend Ford gave me a tour of his school. Previously, I’d never ventured this far up the hill from Bimbo’s. Walking through the entrance was like visiting another country, hung on the walls of the early-1900s romanesque courtyard were paintings and sculpture, the fountain murmuring, illuminated by trees strung with white lights. Saw the Diego Rivera mural, walked into the brutalist 1960s wing overlooking the foggy, sodium-lit lower North Beach and Wharf. Students wandered around, talking, smoking, watching projections on the windows of the cafeteria. Water dripped down a concrete sluice, striking an installation of crushed water bottles.
We descended a ramp into the bowels of the building, Ford pointing out the kilns, computer labs and wood shop. It smelled of acrylic, clay and sawdust. The sight and presence of actual, tactile evidence of creativity triggered memories I’d long forgotten. So many ideas, opportunities. Ford lent me his level and an industrial vise to cold-set the track bike fork I’d drunkenly trashed a few months ago. After a half-hour of grunting, measuring, tweaking and tuning it was back to its proper state, straight and true. Later, while affixing it to the bicycle at home, the phone rang. It was Ford, and he had an idea.
This news post today regarding BioWare and LucasArts made me recall a phone conversation I had on the lawn outside AltaVista back in 2001. A producer from BioWare called me and said they were using a set of textures I’d made to prototype KOTOR. They wanted to know if I was interested in moving to Canada.
It was then that I realized that the game industry, as attractive and fun as it could be, was not going to, well, pay well enough to have the life I wanted to have. Especially in 2001. In Canada.
I ended up taking a 50% pay cut to go work on a PS2 game in Seattle later that year. Silly me, not learning.